The Gods

The Divine Gate, established during the Divergence, is a powerful barrier between the Material Plane and the divine realms. The Divine Gate sealed away both the Betrayer Gods and the Prime Deities within their respective domains in hopes of salvaging the new age and preventing another Calamity. If the Divine Gate were to be destroyed by the unanimous effort of the Prime Deities, all powers would be unleashed, threatening armageddon. Thus, the gods patiently watch their creations from beyond the veil, lending what small power they can send through the gate to aid the goals of their faithful. In the absence of the gods, lesser entities seek to gain power and influence, making pacts with mortals and offering their own gifts in exchange for favor, worship, or deeds done in their name.

Prime Deities

The circle of Prime Deities includes the leaders and luminary creators that battled the Primordials and instigated the Founding, forging the mortal races of Exandria. They represent a spectrum of light, protection, love, death, and all other facets of freedom and life in the world. While some gods may disagree and squabble, they exist in a subtle alliance to maintain the sanctity of life and their respective creations.



Melora, the Wild Mother

The realm of Melora extends to wherever the seas shift and the land grows wild. As the keeper of the wilderness, Melora represents the wild creatures of nature, the rush of the angry rapids, and the heat-heavy stillness of the desert. Elves worship her, as do hunters, accepting her guidance to exist harmoniously within savage lands. Those seeking safe passage across dangerous waters pray to her to guide them.

Followers of the Raven Queen also show respect to the Wild Mother as the caretaker of what remains when the Matron of Death’s work is done. Those of Ki’Nau descent often make offerings to Melora, considering her a collective entity that represents their ancient nature gods within a singular feminine form. Druids of Melora the Wild Mother and clerics of her lover, Erathis the Law Bearer, work together to preserve the balance of nature and civilization. However, worship of Melora was outlawed in the Dwendalian Empire, causing disagreement between clerics of Erathis within Western Wynandir, where many blame poor weather and natural disasters on the ire of their deity’s partner.

Eschewing a permanent realm, Melora prefers to wander the planes to oversee natural life. She is often found among the unearthly beauty of Arvandor’s infinite expanse of deep woods, hunting unnatural things that corrupt the wilds.

Depiction. Immortalized through wooden reliefs and carved idols in hidden, overgrown groves and rural shrines, the Wild Mother is shown as a beautiful woman with green skin nearly swallowed by a wild, tangled wreath of hair, leaves, and vines that dwarf her lithe form.

Holy Day. Melora’s holy day is Wild’s Grandeur, which is celebrated on the vernal equinox, usually the twentieth day of the third month. The people of the Menagerie Coast set aside this day to sail for no reason other than the pleasure of observing the natural beauty of their surroundings. Those who still partake in elements of Ki’Nau culture take this day to appreciate the fruits and foods granted by the sea, leaving offerings of delicacies and small handmade crafts at temporary altars of twisted roots and grasses.

Commandments of Melora

  • Protect the untamed wilderness from exploitation and destruction.
  • Slay abominations and other mockeries of nature.
  • Embrace and respect the savage nature of the world. Exist in harmony with it.
MELORA, THE WILD MOTHER

 

Betrayer Gods
The Betrayer Gods are the deities who strayed from the ideals of the Founding and embraced the destructive chaos of the Primordials or grew selfish of their own creations. The Betrayer Gods rarely work together, since they see each other as threats to their own plots and goals. This very weakness allowed the Prime Deities to defeat and banish them, ending the Calamity.









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